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Transforming Your Workforce with Games

Recording Date: August 29, 2012
Price: Free


Attending this Webcast is free. Registration is required.
Sign-up for your Free MyAMA account now or call 1-800-262-9699.

Overview

Discover the Why and How of Putting Gamification to Work

Playing games is one of the most popular activities in our culture, generating tens of billions of dollars in revenue and absorbing literally billions of hours per week. Yet we still conceptualize games as frivolous and distinct from the meaningful activities of the real world. The truth is that human beings are built to play—our brains are wired for the kind of experience that games provide—and play is just another word for learning, under optimal conditions.

When we play games we’re more engaged, motivated, and likely to succeed. Aaron Dignan has explored the emerging field of games while researching his book on the subject, and has returned with some lessons for anyone who wants to turn their office, classroom, or home into something more like a game.

What You Will Learn

The webcast will explore:
  • What is a game and why it matters
  • What are the most powerful game ingredients and how can we use them
  • What forces hold us back
  • How to design a game in the workplace

While attending this program is FREE, reservations are required.

About the Presenters

Aaron Dignan is Founding Partner and CEO of Undercurrent, a digital strategy firm based in New York that advises global brands and complex organizations like GE, American Express, PepsiCo, Ford Motor Company, and Estée Lauder Companies on their future in an increasingly technophilic world.  Dignan dressed up like a super hero for 180 straight days of the first grade, which marked the beginning of his life as an iconoclast, observer, theorist, and performer. Most recently, he has recognized the immeasurable value of games as engines of motivation capable of influencing behavior. Dignan now believes that a new breed of behavioral games has the power to transform our most basic activities at work, school, and home. He is the author of Game Frame: Using Games as a Strategy for Success, published by Free Press in 2011.

 

Technical Requirements

To fully participate in this electronic, interactive and live session, please check your system (or ask your IT department) to ensure it meets the following requirements:

Supported OS, Browser and Additional Requirements

Microsoft® Windows® 98 SE, 2000, XP, Windows VistaTM Home Basic, Home Premium, Ultimate, Business, or Enterprise (32-bit or 64-bit editions)

  • Internet Explorer 5.0 or higher
  • Netscape Navigator 7.1
  • AOL 9
  • Mozilla Firefox 1.5 or higher

Macintosh (OS X 10.2, 10.3, 10.4)

  • Safari 1.1 or higher
  • Mozilla Firefox 1.5 or higher

Linux

  • Mozilla Firefox 1.5 or higher

Solaris

  • Mozilla 1.7 or higher

Additional Requirements:

  • Macromedia Flash Player 8 or higher
  • Macromedia Flash Player 9 or higher for Linux and Solaris
  • Minimum bandwidth requirement is 56 kb/sec

Important tip - Please allow 15 minutes prior to joining a session to conduct your set-up and testing! Dial-up connectors - please allow more time.